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LtU Forum, Site DiscussionFeedback Sought on Software System Design and Implementation Course
I was wondering if I could get some feedback on a course I taught in 2004 on software system design and implementation:
Lecture links can be found in the forum description for each week. Lab and assignment links can be found under "News". In the last offering, I gave prizes to encourage discussion. In the next offering, I am thinking of giving prizes for the top players of the Speculative Search Game, where the topics must be relevant to the course. (See: http://www.cse.unsw.edu.au/~amichail/spec.) I plan to make the course open again, meaning that anyone can participate in discussions, games, etc. Any feedback would be appreciated. BitC, a new OS implementation languageBitC language specification, version 0.4. Out of the new Coyotos project, successor of Eros and KeyOS, comes this new language:
(via Slashdot) Langauges and Hardware...I guess this may be more of a compiler issue than a language design issue, but with the recent excitement over Cell processors maybe people will have some insights. Basically, I'm interested in processor/hardware support for higher level language concepts. In particular I've been looking for what exactly made Lisp Machines so much better for Lisp than normal hardware(so far not really found much), but its not just Lisp machines I'm interested in. I've been hearing about type-safe assembly languages, and I wonder what it would take to have hardware support to help with things like multithreading(besides the obvious "just use multiple processors" :) ), and garbage collection. I guess Transmeta's processors had some interesting possibilities too, but I've not heard of them being exploited. I know that some VM's(like Parrot and .Net) help out with these things, and I've heard that the JVM has been implemented in hardware, but has anyone had much experience with hardware support stuff like this? Are these VM's really appropriate for hardware support or is there yet-another-way which would be better? Partially I just don't know what keywords to look for. "Popular vs. Good" in Programming LanguagesHere is part of a discussion from the "Language Smiths" discussion group that I thought might be of interest to some here:
> What are your goals with this language? Are you trying
My goals are probably the same as just about every other language
Computer languages are actually for people, not computers. The
I wouldn't say that being "good" and being "popular" are mutually Sad News - Ken Anderson Dies Unexpectedly at a ConferenceForwarded message from Timothy J Hickey
Cc: peter@norvig.com, Geoffrey Knauth , Dear JScheme community, I'm sorry to bring you the very sad news that Ken Anderson, Ken was one of the three main developers of JScheme. Ken touched many lives and brought many communities together. JScheme will remain an active project and is very much part Sincerely, ---Tim Hickey--- Design Docs - Tcl TIPsJust skimming through the Design Docs page and noticed there are links to Python PEPs. Tcl's equivalent are TIPs and are available at http://tip.tcl.tk/ in case you want to add the link. Hope this is the correct way to submit a new link. (Also, as someone noted a while ago "Quick Qoutes" (sic) is still misspelt in the menu.) Dynamic Eager HaskellI was looking at at some memory profiles of a misbehaving Haskell program a while back, and the electrical engineer in me couldn't help but think that the graphs looked very much like step responses. And it got me to thinking about how lazy programs with a space leak might be thought of as being an unstable dynamic system (a pole in the RHP). You deal with problems like that with Control Theory. But how do you apply it to a Haskell program? Maybe with something like Eager Haskell. My understanding of Eager Haskell is that it tries to execute your program eagerly, and when it starts to exhaust memory (from trying to evaluate an infinite list, etc.) it resorts back to laziness. That doesn't seem very sophisticated. But what if the "eagerness" knob was available to the program itself, or maybe another agent. You could then start to think about building better controllers. What variables would we want to control? I don't know, and it would probably depend on your algorithm, but interesting candidates might be: rate of change of memory usage, speed at which characters are written to your output file, ratio of memory usage to CPU usage (i.e. we're creating a lot of thunks that aren't being evaluated), etc. I could also imagine that applying a dose of control theory to the behavior of lazy programs might make it easier to reason about their resource usage. Heck, even if it didn't lead to anything useful, it might be interesting to put PID controller into your runtime system, just to see what happens. Advanced Topics in Types and Programming LanguagesThe long awaited sequel to Types and Programming Languages by Benjamin Pierce is out! Check it out here: It is available from amazon. I'm certainly getting a copy. TAPL was great! JVM-based scripting languages pollA recent poll found that Jython was the favorite JVM-based scripting language among those polled, weighing in at 59%. Groovy came in second at 15%. |
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